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LANCache Manager

A web UI for LANCache. See what your cache is doing, and act on it, without touching a terminal.

The dashboard is the live view: bandwidth saved, cache hit ratio, top clients, and per-service analytics. Behind it sits a full cache browser with every cached game, its cover art, size, and per-client history. Prometheus metrics are exposed out of the box, including per-game bandwidth and hit rates.

It also acts on the cache. Prefill Steam, Epic, Battle.net, Riot, and Xbox games before guests arrive, by hand or on a schedule, and run the server from the browser: process logs, clear cache, detect corruption, and check DNS and cache health when something looks off.

Always pull the latest tag

GitHub's package page surfaces :dev because dev builds publish more often, but :dev is for testing only and can break at any time.

docker pull ghcr.io/regix1/lancache-manager:latest

Where to start

If you want to Read
Get it running Quick Start
Choose how people sign in Sign-in and Access
Move up from an older version Upgrading
See what each page does What You Get
Prefill games before an event Prefill
Run against a non-Docker cache Bare-Metal LANCache
Set up on Unraid Unraid / Recipes
Split or combine cache servers Multiple Datasources
Tune settings and environment variables Configuration Reference
Fix something that is not working Troubleshooting