LANCache Manager¶
A web UI for LANCache. See what your cache is doing, and act on it, without touching a terminal.
The dashboard is the live view: bandwidth saved, cache hit ratio, top clients, and per-service analytics. Behind it sits a full cache browser with every cached game, its cover art, size, and per-client history. Prometheus metrics are exposed out of the box, including per-game bandwidth and hit rates.
It also acts on the cache. Prefill Steam, Epic, Battle.net, Riot, and Xbox games before guests arrive, by hand or on a schedule, and run the server from the browser: process logs, clear cache, detect corruption, and check DNS and cache health when something looks off.
Always pull the latest tag
GitHub's package page surfaces :dev because dev builds publish more often, but :dev is for testing only and can break at any time.
Where to start¶
| If you want to | Read |
|---|---|
| Get it running | Quick Start |
| Choose how people sign in | Sign-in and Access |
| Move up from an older version | Upgrading |
| See what each page does | What You Get |
| Prefill games before an event | Prefill |
| Run against a non-Docker cache | Bare-Metal LANCache |
| Set up on Unraid | Unraid / Recipes |
| Split or combine cache servers | Multiple Datasources |
| Tune settings and environment variables | Configuration Reference |
| Fix something that is not working | Troubleshooting |